local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
main_id = 490
L0_1 = {}
L1_1 = 49001
L2_1 = 49002
L3_1 = 49003
L4_1 = 49004
L5_1 = 49005
L6_1 = 49006
L7_1 = 49007
L8_1 = 49008
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["49001"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Barbara"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1008
L3_1.pos = "Q49001Babara"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["49002"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["49003"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["49004"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["49005"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["49006"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49007Qin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["49007"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["49008"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 100801
L3_1.alias = "Barbara01"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q49010Babara"
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 100201
L4_1.alias = "Amber01"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q49010Ambor"
L4_1.scene_id = 1009
L4_1.room_id = 1
L5_1 = {}
L5_1.id = 100401
L5_1.alias = "Kaeya01"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q49010Kaeya"
L5_1.scene_id = 1009
L5_1.room_id = 1
L6_1 = {}
L6_1.id = 100701
L6_1.alias = "Lisa01"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q49010Lisa"
L6_1.scene_id = 1009
L6_1.room_id = 1
L7_1 = {}
L7_1.id = 100901
L7_1.alias = "Diluc01"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q49010Diluke"
L7_1.scene_id = 1009
L7_1.room_id = 1
L8_1 = {}
L8_1.id = 100101
L8_1.alias = "Venti01"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q49010Windy"
L8_1.scene_id = 1009
L8_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L2_1 = {}
L2_1.scene_id = 1009
L2_1.pos = "Q49009Player"
L1_1.avatar = L2_1
L0_1["49010"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 100801
L3_1.alias = "Barbara01"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q49010Babara"
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 100201
L4_1.alias = "Amber01"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q49010Ambor"
L4_1.scene_id = 1009
L4_1.room_id = 1
L5_1 = {}
L5_1.id = 100401
L5_1.alias = "Kaeya01"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q49010Kaeya"
L5_1.scene_id = 1009
L5_1.room_id = 1
L6_1 = {}
L6_1.id = 100701
L6_1.alias = "Lisa01"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q49010Lisa"
L6_1.scene_id = 1009
L6_1.room_id = 1
L7_1 = {}
L7_1.id = 100901
L7_1.alias = "Diluc01"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q49010Diluke"
L7_1.scene_id = 1009
L7_1.room_id = 1
L8_1 = {}
L8_1.id = 100101
L8_1.alias = "Venti01"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q49010Windy"
L8_1.scene_id = 1009
L8_1.room_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L2_1 = {}
L2_1.scene_id = 1009
L2_1.pos = "Q49009Player"
L1_1.avatar = L2_1
L0_1["49014"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Barbara"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1008
L3_1.pos = "Q49001Babara"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["49001"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49001Qin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Qin"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1006
L4_1.pos = "Q49007Qin"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["49002"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "AbyssFire"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10032
L3_1.pos = "Q46102Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Qin"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1006
L4_1.pos = "Q49007Qin"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["49003"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "AbyssFire"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10032
L3_1.pos = "Q46102Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Qin"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1006
L4_1.pos = "Q49007Qin"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["49005"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49006Qin"
L3_1.scene_id = 20022
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Qin"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1006
L4_1.pos = "Q49007Qin"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["49006"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49009Qin"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Qin"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 1006
L4_1.pos = "Q49007Qin"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["49007"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49009Qin"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 1008
L4_1.alias = "Barbara01"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q49010Babara"
L4_1.scene_id = 1009
L4_1.room_id = 1
L4_1.data_index = 0
L5_1 = {}
L5_1.id = 1002
L5_1.alias = "Amber01"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q49010Ambor"
L5_1.scene_id = 1009
L5_1.room_id = 1
L5_1.data_index = 0
L6_1 = {}
L6_1.id = 1004
L6_1.alias = "Kaeya01"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q49010Kaeya"
L6_1.scene_id = 1009
L6_1.room_id = 1
L6_1.data_index = 0
L7_1 = {}
L7_1.id = 1007
L7_1.alias = "Lisa01"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q49010Lisa"
L7_1.scene_id = 1009
L7_1.room_id = 1
L7_1.data_index = 0
L8_1 = {}
L8_1.id = 1009
L8_1.alias = "Diluc01"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q49010Diluke"
L8_1.scene_id = 1009
L8_1.room_id = 1
L8_1.data_index = 0
L9_1 = {}
L9_1.id = 1001
L9_1.alias = "Venti01"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q49010Windy"
L9_1.scene_id = 1009
L9_1.room_id = 1
L9_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["49008"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49009Qin"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 1008
L4_1.alias = "Barbara01"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q49010Babara"
L4_1.scene_id = 1009
L4_1.room_id = 1
L4_1.data_index = 0
L5_1 = {}
L5_1.id = 1002
L5_1.alias = "Amber01"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q49010Ambor"
L5_1.scene_id = 1009
L5_1.room_id = 1
L5_1.data_index = 0
L6_1 = {}
L6_1.id = 1004
L6_1.alias = "Kaeya01"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q49010Kaeya"
L6_1.scene_id = 1009
L6_1.room_id = 1
L6_1.data_index = 0
L7_1 = {}
L7_1.id = 1007
L7_1.alias = "Lisa01"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q49010Lisa"
L7_1.scene_id = 1009
L7_1.room_id = 1
L7_1.data_index = 0
L8_1 = {}
L8_1.id = 1009
L8_1.alias = "Diluc01"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q49010Diluke"
L8_1.scene_id = 1009
L8_1.room_id = 1
L8_1.data_index = 0
L9_1 = {}
L9_1.id = 1001
L9_1.alias = "Venti01"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q49010Windy"
L9_1.scene_id = 1009
L9_1.room_id = 1
L9_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["49009"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49010Qin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 1008
L4_1.alias = "Barbara01"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q49010Babara"
L4_1.scene_id = 1009
L4_1.room_id = 1
L4_1.data_index = 0
L5_1 = {}
L5_1.id = 1002
L5_1.alias = "Amber01"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q49010Ambor"
L5_1.scene_id = 1009
L5_1.room_id = 1
L5_1.data_index = 0
L6_1 = {}
L6_1.id = 1004
L6_1.alias = "Kaeya01"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q49010Kaeya"
L6_1.scene_id = 1009
L6_1.room_id = 1
L6_1.data_index = 0
L7_1 = {}
L7_1.id = 1007
L7_1.alias = "Lisa01"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q49010Lisa"
L7_1.scene_id = 1009
L7_1.room_id = 1
L7_1.data_index = 0
L8_1 = {}
L8_1.id = 1009
L8_1.alias = "Diluc01"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q49010Diluke"
L8_1.scene_id = 1009
L8_1.room_id = 1
L8_1.data_index = 0
L9_1 = {}
L9_1.id = 1001
L9_1.alias = "Venti01"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q49010Windy"
L9_1.scene_id = 1009
L9_1.room_id = 1
L9_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1009
L3_1.pos = "Q49009Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["49010"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49007Qin"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["49011"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Qin"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1006
L3_1.pos = "Q49012Qin"
L3_1.scene_id = 20022
L3_1.room_id = 1
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["49012"] = L1_1
